
Picture dungeons shaped as cubes, where six sides encapsulate six unique biomes, each side hosting sixteen rooms brimming with challenges. Prepare to confront diverse creatures, brutal bosses, and many room styles, making every cube a gauntlet filled with danger and treasure. With each dive, discover new visual elements that keep the dungeon crawler experience exciting and unpredictable.
Pick your favorite vessel among five different classes, each offering exclusive features to tailor your gameplay. Five ships are ready for takeoff, one per class, and more will be introduced down the line.
Room cards serve as keys to endless paths within each cube, inviting you to smartly insert them and reshape your adventure. Finding the right spot to slot in a room card could activate rooms that boost your powers over time.
Each moment you remain increases the threat level as monsters evolve and learn devastating new moves, forcing swift decisions. Speed and strategy combine as you race against escalating dangers.
The seed system ensures you can replay cubes precisely, yet encounter deliberate changes that renew the challenge. Push your limits by trying varied approaches and swapping seeds with others for unique experiences.
Explore rooms of many kinds – from common spaces and room card nodes to bosses, activation rooms, artifacts, gear deposits, treasure stashes, merchants, and gaming locales.
Find gear ranging across rarity levels like common, uncommon, rare, epic, and legendary, making every pickup meaningful.
Track your evolving combat and survival stats through a detailed buff interface that reveals every change.
Use Cube Coins earned on the fly to open new options and make deeper inroads into the dungeon.
Accumulate Dark Matter to permanently upgrade and unlock essential skills across multiple categories.
Build your arsenal by unlocking key abilities in Combat, Shield, Structure, Technology, Environment, and Universal branches, gearing up for survival.
Each run adds to your growing universe, stored in your profile for easy access to previous explorations and achievements.
Please be aware that rooms related to Artifacts, Merchants, and Gaming are works in progress and may not be completely implemented in the Early Access version.





